The original game - a flash-based tower defense title based on the extremely famous and popular Japanese anime series Pokemon. The game was released in March 2011 by Sam & Dan Games and successfully incorporates the best parts of the original console-based Pokemon games from Nintendo into a tower defense format to create one of the most addictive games in the history of all mankind (yes, that far back). This game only has the original 151 Pokemon though, which may prove slightly disappointing to the more recent Pokemon fans but will suit the purists (in the context of the Pokemon world) perfectly fine. Here are some of the key features of the game:
Let's just come out and say it straightaway: This game is absolutely brilliant and a hell of alot of fun. You keep wondering all throughout how Nintendo with all of the millions of dollars that they probably spend on game design never managed to come up with a concept like this, so credit has got to be given to the game developers of PTD. This is also because while the idea of integrating a tower defense game with Pokemon is awesome, the integration itself in this case is very well executed. This will probably get mentioned a lot more in this review, but once you start playing this game you just can't stop. Even while writing this the game's running in an adjoining window.
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The attacks, the upgrades, the Pokemon evolutions, they all work the same way as they did in the original games. Even the storyline followed by both the games is the same in terms of locations visited and challenges to be overcome. Having passed the initial challenge in the lab, you set out to find the actual offenders, accompanied by a very annoying boy called Joey who you rescued from the clutches of Team Rocket. Even the process of catching and collecting Pokemon is mostly the same. Instead of trawling through bushes in the hope of (and eventually in dread of) finding wild Pokemon, battling them, weakening them and then using a Pokeball to catch them, here you will be placed in routes with oncoming wild Pokemon that you must defend against in the old tower defense style; by placing your current Pokemon in the aforementioned provided squares and telling them to attack. The more your Pokemon attack, the more EXP they gain, and the more EXP they gain, the more their levels rise and they become stronger. After a certain amount of levels, depending on your Pokemon, they will evolve into a completely new Pokemon creature with new, stronger powers.
The strategy quotient is covered like the Earth is covered by its atmosphere, that is, completely, by Pokemon's in-built strength and weakness charts. It works such that if you have a Grass Pokemon, your attacks will be highly effective against Water Pokemon but not against Fire Pokemon. Similarly, if you have a Fire Pokemon, your attacks will work best against Grass Pokemon but not so much against Water Pokemon. Considering that there are 8-9 types of Pokemon, all with various bonuses or disadvantages against other types of Pokemon, if the very fact that you're playing a game in a tower defense format and enjoying it doesn't blow your mind, the options available certainly will.
If you're a Pokemon fan, probably no tower defense game ever will come close to this. If you're not a fan I think you will still agree with all those Pokemon fans who say that no tower defense game will ever come close. The degree of complexity, challenge, range of options etc. available in this game are greater than most others with the possible exception of Bloons Tower Defense 5. But then BTD 5 isn't based on a worldwide phenomenon like this game is and, more importantly, it doesn't have 150 different types of towers.
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